Exam 312-49v10 All QuestionsBrowse all questions from this exam
Question 267

Which of the following Android libraries are used to render 2D (SGL) or 3D (OpenGL/ES) graphics content to the screen?

    Correct Answer: A

    OpenGL/ES and SGL are libraries specifically designed for rendering 2D and 3D graphics content to the screen in Android. OpenGL/ES is a cross-platform API for rendering advanced 2D and 3D graphics, and SGL is a lightweight alternative specifically for 2D graphics rendering. Both libraries directly address the task of rendering graphics content, making them the correct answer for this question.

Discussion
aqeel1506Option: A

The correct answer is A. OpenGL/ES and SGL. OpenGL/ES (Embedded Systems) is a library used for rendering 2D and 3D graphics in Android, while SGL (Scala Graphics Library) is a lightweight alternative for 2D graphics rendering. Both libraries are used to render graphics content to the screen. Here's a brief explanation of the other options: B. Surface Manager: Manages the display surfaces and coordinates the rendering of graphics buffers, but doesn't render graphics content itself. C. Media framework: Handles audio and video playback, recording, and streaming, but not graphics rendering. D. WebKit: A web browser engine used for rendering web pages, not graphics content.

ElbOption: A

A > cross-platform API for rendering advanced 2D and 3D graphics on embedded and mobile systems