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Question 16

After creating an app with several screens, test users inform you that the size and type of gallery shown on every screen is different.

You decide to enhance the consistency for the app screens by creating a reusable gallery that displays data according to the current record.

You start by adding a gallery control.

Which of the following is the action you should take NEXT?

    Correct Answer: C

    To ensure consistency across different screens, the first step in creating a reusable gallery that displays data according to the current record is to create a component. A component in Power Apps allows you to define a reusable element that can be added to various screens. By creating a component, you can standardize the layout and behavior of the gallery, making it easy to maintain consistency across the app.

Discussion
xkqn2c

This comments section makes me dizzy.

DC1234

This is the funniest thing i have seen on this site, But i agree.

HaseebJamshedOption: A

Isn't it A ?

JasonSaito

Yes, Create a component -> Add a gallery control -> Add an input property

Fergzoid

yes but the component hasn't been created yet so shouldn't it be C? Ah this question man

Ramboo

A is the correct. After adding the Gallery component to the screen, then configure the Gallery by selecting the List or input property.

MesseyEenOption: A

I tested this out myself and what you should be doing to START is to actually create the component, as it's only after that can you do any of the other steps listed that are part of the process. As ONCE AGAIN microsoft exams messes up their own questions, I'll have to guess that the component is already created, the vertical gallery is added to it, and thus the input is next. So my guess is add an input property.

K1ngOfHzOption: C

ChatGPT says: In Power Apps, when you want to create a reusable gallery that displays data consistently across different screens, you would want to create a component. A component allows you to define a reusable piece of the user interface that can be utilized in various parts of the app. So, the correct next action would be: C. You should create a component.

4e8b388Option: A

To create a reusable gallery, you first have to create a new Component from the left pane, then you add a Gallery and then you can set up the Input Properties.

crwsbrasilOption: A

Even if it were put in two orders it would still be answer A Component > Gallery > add input property Gallery > Gallery > add input property whether it is inside a component or not, the order still does not change

Apple786Option: A

Create Component - > add input property - > add Gallery - > NEXT STEP add screen and use component.

iamchoyOption: C

C. You should create a component. Creating a component is the next step after adding a gallery control if you want to make a reusable gallery. Components in Power Apps allow you to create complex controls that you can reuse across different screens in your app. This will help you maintain consistency in the size and type of gallery shown on every screen. Once the component is created, you can define custom properties (like an input property) to pass data into the component according to the current record.

iamchoyOption: C

The correct answer is C. You should create a component. By creating a component, you can define the layout and behavior of the gallery once and then use it on every screen in your app. This ensures consistency in appearance and functionality across all screens that utilize the gallery.

sk899Option: A

They have used reusable gallery which comes from component so answer is A we need to add input property as C is not needed because it is already done.

GnachOption: C

https://learn.microsoft.com/en-us/power-apps/maker/canvas-apps/create-component

ImissOOPOption: B

no question about it BEEEEEE!

ClouddddddOption: A

The problem with C is the fact that technically from the question, you already decided to use a reusable gallery which would lead to believe to a component. So in theory from the way its written, you are adding a gallery, i am guessing to the components section. So lets assume u already added the gallery, wouldnt that exclude C? as for the input, input for what? wouldnt a screen be logical answer concidering you want to add the gallery to other places too? even tho it states that you already have multiple screens?

MeHungarianOption: C

C. You should create a component. Creating a reusable gallery component that can display data according to the current record will enhance consistency across the app screens and allow you to easily manage the gallery's appearance and behavior. This approach promotes code reusability and maintainability.

younis94Option: C

C. Create component first. Then add an input property on the component.

AlaaSahOption: A

A for sure. having a gallery component means you're already in the component. Then the next thing would be adding Input property

EdrisKazemiOption: C

C. You should create a component. Creating a reusable gallery that displays data according to the current record requires creating a component. A component is a reusable element that you can place on any screen in the app. By creating a component, you can reuse the gallery on every screen, ensuring that the size and type of gallery are consistent throughout the app. Once you create the component, you can add it to every screen where you want to display the gallery, and then configure the input properties to show the correct data for each screen.